This turn will take awhile as I have to scrap every research building. It's ugly but here is why I logically am doing so.
You max out regarding research when you finish level 14. BotE for scoring reasons will likely add "points" to scoring for "future tech". However accruing them does nothing practically.
In the Manager tab, I have set industry and all resource mining to 100%. But, there is a flaw in BotE's program
as it overrides these settings so as long as intel agencies and research buildings exist, the preferential treatment is accorded to them, so the player's choice is ignored so intel points and research points continue to build. Thus you have intel points you cannot utilize in sandbox games and research points that do nothing useful after completing level 14 tech.
What that does is reduce potential mining output and how fast starships/troops/buildings are constructed as that overing priority ignores the player's manager restrictions.
So what I will do is save the game prior to destroying research buildings. Thus anyone can test how much further research continues over successive turns to estimate how high it will go. That is useful knowledge for modders as then they can decide what future tech might be configured to do at advanced turns.
The rest of players will just test combat and invasions and further test diplomacy in the half of the galaxy not under Omega control. The scrapping of research accelerates that process as far more labor points are generated. Thus logically maximizing how fast and how thoroughly the Omega can build massive resource storage. They would need that to accelerate further colonization to route beginning resources to get newly colonized sectors under their control.
Historically there is an analogy that never actually happened.
https://www.history.com/topics/ancient- ... east/sumer
Sumer was the first major civilization that had zero peers. Everywhere else, human civilization were barely more than tribes, with the possible exception of Gobekli Tepe.
https://www.smithsonianmag.com/history/ ... -83613665/
I'm essentially playing the Omega in sandbox mode as an empowered Sumer who not only takes over their homeworld, but their home sector, and then reaches into the stars unimpeded.
Thus they have no need to wage war until finally absorbing every minor alien race who denies membership and won't capitulate. Utimately then, I think the Omega given what is written in the back story would then use their mammoth cosmic military might and crush all opposition.
In Star Trek terms, this is rather like the early "founders" depicted who were genetic engineers who seeded the galaxy with life. There is a STTNG episode where the Cardassians, Klingons, Romulans, and Humans race to be the first to discover what they imagine will happen. The Klingons think it will be a great weapon. The Cardassians think it's free energy. The Romulans are unsure. The Humans are curious. It ends up being a message to potentially unite them.
However the later founders turned into the Dominion and dominated their quadrant in the Gamma region with the implication they would then attempt the same in the Alpha and Beta quadrants.
In this sandbox advanced turn #700, that is what the Omega are doing as they are only opposed by single sector minor race aliens as there are no Terrans, Cartare, Khaorans, or Rotharians.